Andrew presented on Sound in Games.
A couple of major takeaways:
- Music stirs emotion, so video game developers use music to manipulate players’ feelings
- Sound can inform player without breaking visual flow
- Positive sound or music to allow player to know they’re on the right path
- Branding and consistency
- Players can recognise tunes or theme songs
- Sound is ahead of video visuals
- Immersing player in virtual world with 3D sound
I really liked this post. I think sound in games is really important. For me, when I hear the Halo theme song it brings back a lot of good memories of middle school 🙂 (and also scary monsters ready to attack!!)
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Hey Avery, Thanks so much for your comment! It was really nice to read. (:
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